LoL: Team Solid vs 7REX (BO3) - Circuito Desafiante Play-In - Aug 12, 2026

Live Polymarket analytics for LoL: Team Solid vs 7REX (BO3) - Circuito Desafiante Play-In - Aug 12, 2026 — $115K volume · 90% Game 1: Both Teams Slay a Dragon?. Whale positions, bot activity, and order book depth on PolyCollect.

LoL: Team Solid vs 7REX (BO3) - Circuito Desafiante Play-In

LoL: Team Solid vs 7REX (BO3) - Circuito Desafiante Play-In

Live

Leading Outcomes

  • Game Handicap: 7REX (-1.5) vs Team Solid (+1.5)

    100%
  • Game 1: Both Teams Slay a Dragon

    90%
  • Game 2: Both Teams Slay a Dragon

    90%
  • Game 1: Odd/Even Total Kills

    50%
  • Game 2: Odd/Even Total Kills

    50%

Key metrics

Total Volume
$115K
Liquidity
$343K
Score
Spread
N/A
Ends
1d
Whales

Outcome Analysis

Per-outcome prices, flow & whale positions

Related Markets

Trending

Trending by 24h net flow

Resolution Criteria

This market refers to the LoL Upper bracket final match between Team Solid and 7REX in the Circuito Desafiante Play-In, initially scheduled for August 11 at 4:00PM ET.

This market will resolve to "Team Solid" if Team Solid win the match against 7REX.

This market will resolve to "7REX" if 7REX win the match against Team Solid.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.