LoL: Team Liquid vs Cloud9 (BO3) - LCS Regular Season - Jul 27, 2026
Live Polymarket analytics for LoL: Team Liquid vs Cloud9 (BO3) - LCS Regular Season - Jul 27, 2026 — $673K volume. Whale positions, bot activity, and order book depth on PolyCollect.
Leading Outcomes
Game 1 Winner
100%Game 1: Both Teams Slay a Dragon
100%Total Kills Over/Under 27.5 in Game 1
100%Total Kills Over/Under 24.5 in Game 1
100%Total Kills Over/Under 30.5 in Game 1
100%
Key metrics
Score = Volume + Liquidity + Spread. Whales add a small bonus.
Labels :
- Prime — score 88+ (after rounding), or strong volume + liquidity + tight spread with whales; not Thin
- Active — solid but below Prime thresholds
- Thin — low volume or wide spread (harder to trade size)
- Avoid — dead / illiquid, or market is closed
Not a prediction of how the market resolves
Number of seals (5K+), sharks (25K+) and whales (50K+) present in this market, throughout all outcomes
Outcome Analysis
Per-outcome prices, flow & whale positions
Resolution Criteria
This market refers to the LoL match between Team Liquid and Cloud9 in the LCS Regular Season, initially scheduled for July 26 at 4:00PM ET.
This market will resolve to "Team Liquid" if Team Liquid win the match against Cloud9.
This market will resolve to "Cloud9" if Cloud9 win the match against Team Liquid.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Related Markets
TrendingTrending by 24h net flow
Resolution Criteria
This market refers to the LoL match between Team Liquid and Cloud9 in the LCS Regular Season, initially scheduled for July 26 at 4:00PM ET.
This market will resolve to "Team Liquid" if Team Liquid win the match against Cloud9.
This market will resolve to "Cloud9" if Cloud9 win the match against Team Liquid.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.


