LoL: Hanwha Life Esports Challengers vs Gen.G Global Academy (BO3) - LCK Challengers League Rounds…

Live Polymarket analytics for LoL: Hanwha Life Esports Challengers vs Gen.G Global Academy (BO3) - LCK Challengers League Rounds… — $540K volume. Whale positions, bot activity, and order book depth on PolyCollect.

LoL: Hanwha Life Esports Challengers vs Gen.G Global Academy (BO3) - LCK Challengers League Rounds 3-4 Trial Group

LoL: Hanwha Life Esports Challengers vs Gen.G Global Academy (BO3) - LCK Challengers League Rounds 3-4 Trial Group

Live

Leading Outcomes

  • Game 1: Both Teams Slay a Dragon

    100%
  • Game 1: Odd/Even Total Kills

    100%
  • Game 2: Both Teams Slay a Dragon

    55%
  • Game 2: Odd/Even Total Kills

    55%
  • Game 1: Any Player Quadra Kill

    50%

Key metrics

Total Volume
$540K
Liquidity
$446K
Score
Spread
N/A
Ends
1d
Whales

Outcome Analysis

Per-outcome prices, flow & whale positions

Related Markets

Trending

Trending by 24h net flow

Resolution Criteria

This market refers to the LoL match between Hanwha Life Esports Challengers and Gen.G Global Academy in the LCK Challengers League Rounds 3-4 Trial Group, initially scheduled for August 10 at 6:00AM ET.

This market will resolve to "Hanwha Life Esports Challengers" if Hanwha Life Esports Challengers win the match against Gen.G Global Academy.

This market will resolve to "Gen.G Global Academy" if Gen.G Global Academy win the match against Hanwha Life Esports Challengers.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.