LoL: E WIE EINFACH E-SPORTS vs ROSSMANN Centaurs (BO3) - Prime League 1st Division Group A - Aug 13…

Live Polymarket analytics for LoL: E WIE EINFACH E-SPORTS vs ROSSMANN Centaurs (BO3) - Prime League 1st Division Group A - Aug 13… — $222K volume. Whale positions, bot activity, and order book depth on PolyCollect.

LoL: E WIE EINFACH E-SPORTS vs ROSSMANN Centaurs (BO3) - Prime League 1st Division Group A

LoL: E WIE EINFACH E-SPORTS vs ROSSMANN Centaurs (BO3) - Prime League 1st Division Group A

Live

Leading Outcomes

  • Game 2 Winner

    100%
  • Games Total: O/U 2.5

    100%
  • Game 1: Odd/Even Total Kills

    92%
  • Game 2: Odd/Even Total Kills

    92%
  • Game 3: Odd/Even Total Kills

    91%

Key metrics

Total Volume
$222K
Liquidity
$383K
Score
Spread
N/A
Ends
1d
Whales

Outcome Analysis

Per-outcome prices, flow & whale positions

Related Markets

Trending

Trending by 24h net flow

Resolution Criteria

This market refers to the LoL Tiebreaker match between E WIE EINFACH E-SPORTS and ROSSMANN Centaurs in the Prime League 1st Division Group A, initially scheduled for August 13, 2026 at 11:00 AM ET.

This market will resolve to "E WIE EINFACH E-SPORTS" if E WIE EINFACH E-SPORTS win the match against ROSSMANN Centaurs.

This market will resolve to "ROSSMANN Centaurs" if ROSSMANN Centaurs win the match against E WIE EINFACH E-SPORTS.

If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50.

If the match is postponed, the 7-day (168-hour) delay period will be measured from the originally scheduled start time of August 13, 2026 at 11:00 AM ET to the rescheduled start time. If the rescheduled start time falls more than 168 hours after the originally scheduled start time, this market will resolve to 50-50, regardless of whether the match is subsequently played. If no rescheduled start time falling within that 168-hour period has been announced by August 20, 2026 at 11:00 AM ET, this market will resolve to 50-50. If the match is rescheduled to a start time within 168 hours of the originally scheduled start time, this market will resolve based on the result of the match as played.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.