Counter-Strike: Spirit vs OG (BO3) - BLAST Bounty Qualifier - Jul 24, 2026

Live Polymarket analytics for Counter-Strike: Spirit vs OG (BO3) - BLAST Bounty Qualifier - Jul 24, 2026 — $277K volume · 71% Map Handicap: TS (-1.5) vs OG (+1.5). Whale positions, bot activity, and order book depth on PolyCollect.

Counter-Strike: Spirit vs OG (BO3) - BLAST Bounty Qualifier

Counter-Strike: Spirit vs OG (BO3) - BLAST Bounty Qualifier

Live

Leading Outcomes

  • Counter-Strike: Spirit vs OG (BO3) - BLAST Bounty Qualifier

    94%
  • Map 2 Winner

    88%
  • Map 1 Winner

    82%
  • Map Handicap: TS (-1.5) vs OG (+1.5)

    71%
  • Map 1 Total Rounds: Over/Under 18.5

    64%

Key metrics

Total Volume
$277K
Liquidity
$457K
Score
Spread
N/A
Ends
1d
Whales

Outcome Analysis

Per-outcome prices, flow & whale positions

Related Markets

Trending

Trending by 24h net flow

Resolution Criteria

This market refers to the Counter-Strike Round of 32 match between Spirit and OG in the BLAST Bounty Qualifier, initially scheduled for July 23 at 1:00PM ET.

This market will resolve to "Spirit" if Spirit win the match against OG.

This market will resolve to "OG" if OG win the match against Spirit.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.