Counter-Strike: Spirit vs JiJieHao (BO1) - Esports World Cup Group A - Aug 12, 2026
Live Polymarket analytics for Counter-Strike: Spirit vs JiJieHao (BO1) - Esports World Cup Group A - Aug 12, 2026 — $575K volume. Whale positions, bot activity, and order book depth on PolyCollect.
Leading Outcomes
Map 1 Total Rounds: Over/Under 18.5
100%Map 1 Total Rounds: Over/Under 21.5
90%Map 1 Rounds Handicap: JiJieHao (-3.5) vs Spirit (+3.5)
10%Map 1 Total Rounds: Over/Under 27.5
10%Map 1 Total Rounds: Over/Under 24.5
10%
Key metrics
Score = Volume + Liquidity + Spread. Whales add a small bonus.
Labels :
- Prime — score 88+ (after rounding), or strong volume + liquidity + tight spread with whales; not Thin
- Active — solid but below Prime thresholds
- Thin — low volume or wide spread (harder to trade size)
- Avoid — dead / illiquid, or market is closed
Not a prediction of how the market resolves
Number of seals (5K+), sharks (25K+) and whales (50K+) present in this market, throughout all outcomes
Outcome Analysis
Per-outcome prices, flow & whale positions
Resolution Criteria
This market refers to the Counter-Strike Upper bracket quarterfinal 1 match between Spirit and JiJieHao in the Esports World Cup Group A, initially scheduled for August 12 at 7:00AM ET.
This market will resolve to "Spirit" if Spirit win the match against JiJieHao.
This market will resolve to "JiJieHao" if JiJieHao win the match against Spirit.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Related Markets
TrendingTrending by 24h net flow
Resolution Criteria
This market refers to the Counter-Strike Upper bracket quarterfinal 1 match between Spirit and JiJieHao in the Esports World Cup Group A, initially scheduled for August 12 at 7:00AM ET.
This market will resolve to "Spirit" if Spirit win the match against JiJieHao.
This market will resolve to "JiJieHao" if JiJieHao win the match against Spirit.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.


