Counter-Strike: Betclic Apogee Esports vs Liquid (BO3) - Stake Pulse Beat I Playoffs - Aug 5, 2026

Live Polymarket analytics for Counter-Strike: Betclic Apogee Esports vs Liquid (BO3) - Stake Pulse Beat I Playoffs - Aug 5, 2026 — $294K volume. Whale positions, bot activity, and order book depth on PolyCollect.

Counter-Strike: Betclic Apogee Esports vs Liquid (BO3) - Stake Pulse Beat I Playoffs

Counter-Strike: Betclic Apogee Esports vs Liquid (BO3) - Stake Pulse Beat I Playoffs

Live

Leading Outcomes

  • Map 2 Winner

    100%
  • Map 1 Total Rounds: Over/Under 21.5

    100%
  • Map 1 Total Rounds: Over/Under 18.5

    100%
  • Map 2 Total Rounds: Over/Under 18.5

    100%
  • Map 2 Total Rounds: Over/Under 21.5

    100%

Key metrics

Total Volume
$294K
Liquidity
$274K
Score
Spread
N/A
Ends
1d
Whales

Outcome Analysis

Per-outcome prices, flow & whale positions

Related Markets

Trending

Trending by 24h net flow

Resolution Criteria

This market refers to the Counter-Strike Grand final match between Betclic Apogee Esports and Liquid in the Stake Pulse Beat I Playoffs, initially scheduled for August 5 at 1:00PM ET.

This market will resolve to "Betclic Apogee Esports" if Betclic Apogee Esports win the match against Liquid.

This market will resolve to "Liquid" if Liquid win the match against Betclic Apogee Esports.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.